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Text File  |  2002-01-14  |  1KB  |  40 lines

  1. //
  2. // (c) 1998-9 Particle Systems Ltd. All Rights Reserved
  3. //
  4. // iDeathScript.h
  5. //
  6. // Compiler-generated export header for package "iDeathScript"
  7. //
  8. // Revision control information:
  9. //
  10. // $Header: /iwar2/resource/scripts/include/iDeathScript.h 5     24/03/01 14:45 Steve $
  11. //
  12.  
  13. // Dependencies ////////////////////////////////////////////////////////////////
  14.  
  15. // Enumerated types ////////////////////////////////////////////////////////////
  16.  
  17. // Functions ///////////////////////////////////////////////////////////////////
  18.  
  19. prototype task iDeathScript.Antimatter( hsim sim );
  20.  
  21. prototype task iDeathScript.Explosives( hsim sim );
  22.  
  23. prototype task iDeathScript.AlienDeath( hsim sim );
  24.  
  25. prototype task iDeathScript.PlayerDeathScript( hsim sim );
  26.  
  27. prototype task iDeathScript.MegaPodDeath( hsim sim );
  28.  
  29. prototype task iDeathScript.CriticalShipDeath( hisim sim );
  30.  
  31. prototype iDeathScript.SetupCriticalGroupDeath( hgroup critical_group, int critical_number );
  32.  
  33. prototype task iDeathScript.CriticalGroupDeath( hsim sim );
  34.  
  35. prototype iDeathScript.RestorePlayerShip( hsim player_ship, hsim mission_waypoint );
  36.  
  37.  
  38. // EOF /////////////////////////////////////////////////////////////////////////
  39.  
  40.